Beyond the iPhone:

Ever since Apple launched the iPhone in 2007, the ground shaking effects it had on the smart phone industry, caused tech enthusiasts to wonder what the next possibly game changer could be. Considering the massive turnover in sales the iPhone has had in the brief period of time it’s around. With its developer APIs, application centric user interfaces and the elegant touch screen design. One would wonder what new features, on top of these, for a smart phone product, could change the face of the market once again.

Newer iPhone versions, such as the the iPhone X, seem to be the only new comers that rock the boat. With Apple expected to increase its iPhone X production by 45%, to meet consumer demand. It seems the company’s internal research and development, for mobile devices, is more innovative than that of its competitors.

However a lot of work has been currently going on in other frontiers. Google ended its google glasses project to begin, a glass 2 version called, Project Aura. Microsoft has been developing the Holo lens under project Baraboo using the windows, mixed reality platform and Facebook has been doing more with Virtual Reality headset, Oculus rift.

Someone would guess that the next thing, beyond the iPhone, could be a device that unlocks applications from their 2D existence and liberates them into the 3D environment. This would be a good place to start, as the chief selling point of the current generation of smart devices, has been their seeming three dimensional look and feel. Along with the fact that a user interacts with the applications, using a more intelligent approach(touch screen), as you would things in the real world.

A mishmash of technologies such as virtual reality, augmented reality, computer vision with biometrics would make this possible..The application of headset technologies would make this possible. With the use of hand gestures for invoking, using and closing applications and the optimisation of walls and flat surfaces as Virtual Reality (VR) screens; when running multiple application instances. Applications would practically leap out of the box and begin an unencumbered existence, side by side objects in the real world.

This is expected from the new wearable products being developed by Google, Microsoft and Facebook. Which would run not only games and video applications but others such as email, social networking etc. The same kind of allure, that accompanied iPhone’s first versions, would make this new device to gain popularity. And If end users prefer its wearable nature to previous hand held devices, it could just be the iPhone killer.

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